TYLER MAITLAND - Portfolio
Hi, my name is Tyler Maitland. With over 13 years of experience in the games industry, I’ve worn many hats—from animator to game designer to level designer. Four years ago what began as a personal passion project, Seafrog, evolved into a full-time endeavor after securing a publisher, ultimately leading to the incredible milestone of shipping my own game. Now, with that lifelong dream realized, I’m excited to bring both creative vision and hands-on production experience to new projects and collaborations.
Seafrog is a 2.5D action-puzzle-platformer mixed with movement that was inspired by skateboarding. It was primarily built by myself and a colleague programmer with help from contractors along the way. My responsibilities were all things art related including directing, game design, art, animation, rigging, modeling, shaders, and level design.
In addition to managing contractor work, I personally created many of the assets for Seafrog, handling the entire pipeline from concept through modeling, texturing, rigging, animation, shaders, and VFX.
Thirteen years ago animation brought me into game development and with over 15 years of professional experience animating it’s still one of my favorite aspects of making a game.
And companies I’ve worked with:
I enjoy learning new software but consider myself a master in these tools.
Autodesk Maya
15 Years
Adobe Photoshop
15 Years
Adobe After Effects
15 Years
Unity
13 Years
Spine
5 Years